Richard Gardner

Im Richard Gardner

Im Richard Gardner

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7 Years Game Design
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7 Years Game Design
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7 Years Game Development
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7 Years Game Development
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6 Years Game Production
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6 Years Game Production
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4 Years Business Development/Partnerships
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4 Years Business Development/Partnerships
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5 Years Business Operations
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5 Years Business Operations
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4 Years Leadership
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4 Years Leadership
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4 Years Quality Assurance
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4 Years Quality Assurance
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Live Ops 4 Years
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Live Ops 4 Years
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Unreal Editor for Fortnite
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Unreal Editor for Fortnite
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Unreal Engine
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Unreal Engine
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Meta Horizons
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Meta Horizons
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Roblox Studio
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Roblox Studio
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Image (Background Removed)
Image (Background Removed)

Professional Projects

Professional Projects

Professional Projects

469M+

Total Plays

469M+

Total Plays

469M+

Total Plays

33+

Projects Published

33+

Projects Published

33+

Projects Published

3+

Epic Games Features

3+

Epic Games Features

3+

Epic Games Features

1+

Brands Worked With

1+

Brands Worked With

1+

Brands Worked With

TMNT CAPTURE THE FLAG 🚩

BLOCKS BACKROOM

ROCKET WARS 🚀 ZONE WARS

🐢 TMNT Boss Wars 💣 4v4v4v4

Ultimate 1v1

Skibidi Toilet Prop Hunt

  • Buxom Cosmetics Only Up: $25,000 Twitch Rivals

    Coin Clash: ATH CCU: 4344

    Cowtown Zombies: Featured by Epic Games

    NFL Showdown: $50,000 Twitch Rivals Tournament

    Slurp Splash Simulator: Featured by Epic Games

    Superhero City: ATH CCU: 2,836

    Ultimate 2v2: ATH CCU: 1,121

Curriculum Vitae (CV)

Curriculum
Vitae (CV)

Curriculum Vitae (CV)

A brief summary of my work experience. If you’d like to see more, check out my Linkedin or Download my resume at the top of this webpage!

A brief summary of my work experience. If you’d like to see more, check out my Linkedin or Download my resume at the top of this webpage!

1.

Game Product Manager, NHB Studios

June 2025 – Present

Own the performance of all games, monitoring KPIs like CCUs, retention, session length and revenue. Propose and scope features, mechanics and bug fixes to boost engagement, retention and monetization. Collaborate with design, development and production teams to deliver updates on time and with measurable impact.

1.

Game Product Manager, NHB Studios

June 2025 – Present

Own the performance of all games, monitoring KPIs like CCUs, retention, session length and revenue. Propose and scope features, mechanics and bug fixes to boost engagement, retention and monetization. Collaborate with design, development and production teams to deliver updates on time and with measurable impact.

1.

Game Product Manager, NHB Studios

June 2025 – Present

Own the performance of all games, monitoring KPIs like CCUs, retention, session length and revenue. Propose and scope features, mechanics and bug fixes to boost engagement, retention and monetization. Collaborate with design, development and production teams to deliver updates on time and with measurable impact.

2.

Game Producer, Neighbor, Inc.

Aug 2024 – June 2025

Established production pipelines, development milestones and design specifications for games. Ensured project alignment across developers, designers and engineers from concept through launch. Produced a branded prop hunt in partnership with Epic Games and Skibidi Toilet.

2.

Game Producer, Neighbor, Inc.

Aug 2024 – June 2025

Established production pipelines, development milestones and design specifications for games. Ensured project alignment across developers, designers and engineers from concept through launch. Produced a branded prop hunt in partnership with Epic Games and Skibidi Toilet.

2.

Game Producer, Neighbor, Inc.

Aug 2024 – June 2025

Established production pipelines, development milestones and design specifications for games. Ensured project alignment across developers, designers and engineers from concept through launch. Produced a branded prop hunt in partnership with Epic Games and Skibidi Toilet.

3.

Lead Game Designer, Oni Studios

Nov 2022 – Aug 2024

Led development and production of projects from concept through launch; managing project schedules and leading a team of developers through sprints, QA and live-ops updates. Built and managed product roadmaps, Game Design Documents (GDDs) and studio and game budgets. Produced branded experiences for the NFL, UFC, Dunkin’ Donuts, Twitch and Ralph Lauren and coordinated go-to-market strategies.

3.

Lead Game Designer, Oni Studios

Nov 2022 – Aug 2024

Led development and production of projects from concept through launch; managing project schedules and leading a team of developers through sprints, QA and live-ops updates. Built and managed product roadmaps, Game Design Documents (GDDs) and studio and game budgets. Produced branded experiences for the NFL, UFC, Dunkin’ Donuts, Twitch and Ralph Lauren and coordinated go-to-market strategies.

3.

Lead Game Designer, Oni Studios

Nov 2022 – Aug 2024

Led development and production of projects from concept through launch; managing project schedules and leading a team of developers through sprints, QA and live-ops updates. Built and managed product roadmaps, Game Design Documents (GDDs) and studio and game budgets. Produced branded experiences for the NFL, UFC, Dunkin’ Donuts, Twitch and Ralph Lauren and coordinated go-to-market strategies.

Awards & Recognition

Awards & Recognition

Awards & Recognition

I've been lucky enough to pick up some awards along the way! Here are some listed below:

I've been lucky enough to pick up some awards along the way! Here are some listed below:

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