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Professional Projects
Professional Projects
Total Plays
Total Plays
Total Plays
Projects Published
Projects Published
Projects Published
Epic Games Features
Epic Games Features
Epic Games Features
Brands Worked With
Brands Worked With
Brands Worked With
TMNT CAPTURE THE FLAG 🚩
BLOCKS BACKROOM
ROCKET WARS 🚀 ZONE WARS
🐢 TMNT Boss Wars 💣 4v4v4v4
Ultimate 1v1
Skibidi Toilet Prop Hunt

Buxom Cosmetics Only Up: $25,000 Twitch Rivals

Coin Clash: ATH CCU: 4344

Cowtown Zombies: Featured by Epic Games

NFL Showdown: $50,000 Twitch Rivals Tournament

Slurp Splash Simulator: Featured by Epic Games

Superhero City: ATH CCU: 2,836

Ultimate 2v2: ATH CCU: 1,121
Curriculum Vitae (CV)
Curriculum
Vitae (CV)
Curriculum Vitae (CV)
A brief summary of my work experience. If you’d like to see more, check out my Linkedin or Download my resume at the top of this webpage!
A brief summary of my work experience. If you’d like to see more, check out my Linkedin or Download my resume at the top of this webpage!
1.
Game Product Manager, NHB Studios
June 2025 – Present
Own the performance of all games, monitoring KPIs like CCUs, retention, session length and revenue. Propose and scope features, mechanics and bug fixes to boost engagement, retention and monetization. Collaborate with design, development and production teams to deliver updates on time and with measurable impact.
1.
Game Product Manager, NHB Studios
June 2025 – Present
Own the performance of all games, monitoring KPIs like CCUs, retention, session length and revenue. Propose and scope features, mechanics and bug fixes to boost engagement, retention and monetization. Collaborate with design, development and production teams to deliver updates on time and with measurable impact.
1.
Game Product Manager, NHB Studios
June 2025 – Present
Own the performance of all games, monitoring KPIs like CCUs, retention, session length and revenue. Propose and scope features, mechanics and bug fixes to boost engagement, retention and monetization. Collaborate with design, development and production teams to deliver updates on time and with measurable impact.
2.
Game Producer, Neighbor, Inc.
Aug 2024 – June 2025
Established production pipelines, development milestones and design specifications for games. Ensured project alignment across developers, designers and engineers from concept through launch. Produced a branded prop hunt in partnership with Epic Games and Skibidi Toilet.
2.
Game Producer, Neighbor, Inc.
Aug 2024 – June 2025
Established production pipelines, development milestones and design specifications for games. Ensured project alignment across developers, designers and engineers from concept through launch. Produced a branded prop hunt in partnership with Epic Games and Skibidi Toilet.
2.
Game Producer, Neighbor, Inc.
Aug 2024 – June 2025
Established production pipelines, development milestones and design specifications for games. Ensured project alignment across developers, designers and engineers from concept through launch. Produced a branded prop hunt in partnership with Epic Games and Skibidi Toilet.
3.
Lead Game Designer, Oni Studios
Nov 2022 – Aug 2024
Led development and production of projects from concept through launch; managing project schedules and leading a team of developers through sprints, QA and live-ops updates. Built and managed product roadmaps, Game Design Documents (GDDs) and studio and game budgets. Produced branded experiences for the NFL, UFC, Dunkin’ Donuts, Twitch and Ralph Lauren and coordinated go-to-market strategies.
3.
Lead Game Designer, Oni Studios
Nov 2022 – Aug 2024
Led development and production of projects from concept through launch; managing project schedules and leading a team of developers through sprints, QA and live-ops updates. Built and managed product roadmaps, Game Design Documents (GDDs) and studio and game budgets. Produced branded experiences for the NFL, UFC, Dunkin’ Donuts, Twitch and Ralph Lauren and coordinated go-to-market strategies.
3.
Lead Game Designer, Oni Studios
Nov 2022 – Aug 2024
Led development and production of projects from concept through launch; managing project schedules and leading a team of developers through sprints, QA and live-ops updates. Built and managed product roadmaps, Game Design Documents (GDDs) and studio and game budgets. Produced branded experiences for the NFL, UFC, Dunkin’ Donuts, Twitch and Ralph Lauren and coordinated go-to-market strategies.
Awards & Recognition
Awards & Recognition
Awards & Recognition
I've been lucky enough to pick up some awards along the way! Here are some listed below:
I've been lucky enough to pick up some awards along the way! Here are some listed below:










